Collaborated closely with level design teams to craft fast, highly playable online shooter environments, refining environmental sightlines and storytelling while driving asset creation and complex platform-level optimization.
Key Contributions:
Environment Design & Storytelling: Partnered with level designers to build functional, high-flow gameplay spaces; modeled hero assets to support key narrative elements and strategically dressed environments to deepen visual storytelling.
Asset & Scene Dressing: Using a custom swatch based shader material I created custom environmental props and leveraged existing asset libraries to populate spaces, maintaining stylistic consistency across varied levels.
Technical Performance: Managed memory footprints, draw calls, and geometry budgets to ensure steady performance targets across all target console and PC platforms.